KMi Publications

External Publications

14 publications | Michelle Bachler


Publications | Visit External Site for Details

De Liddo, A., Buckingham Shum, S., Quinto, I., Bachler, M. and Cannavacciuolo, L. (2011) Discourse-centric learning analytics, LAK 2011: 1st International Conference on Learning Analytics & Knowledge, Banff, Alberta, Canada

Publications | Visit External Site for Details

Okada, A., Buckingham Shum, S., Bachler, M., Tomadaki, E., Scott, P., Little, A. and Eisenstadt, M. (2009) Knowledge media tools to foster social learning, in eds. Stylianos Hatzipanagos and Steven Warburton, Handbook of Research on Social Software and Developing Community Ontologies, pp. 357-380, 2009 IGI Global

Publications | Visit External Site for Details Publications | doi

Bailey, H., Bachler, M., Buckingham Shum, S., Blanc, A., Popat, S., Rowley, A. and Turner, M. (2009) Dancing on the grid: using e-science tools to extend choreographic research, Philosophical Transactions of the Royal Society A: Mathematical, Physical and Engineering Sciences, 367(1898), pp. 2793-2806, The Royal Society

Publications | Visit External Site for Details

Reynolds, M., Berardi, A., Bachler, M., Buckingham Shum, S., Bernard, C., Mistry, J. and Ulrich, W. (2007) ECOSENSUS: developing collaborative learning systems for stakeholding development in environmental planning, OU Conference Curriculum, Teaching & Student Support Conference, Milton Keynes, UK

Publications | Visit External Site for Details Publications | Visit External Site for Details

Potter, S., Kalfoglou, Y., Alani, H., Bachler, M., Buckingham Shum, S., Carvalho, R., Chakravarthy, A., Chalmers, S., Chapman, S., Hu, B., Preece, A., Shadbolt, N., Tate, A. and Tuffield, M. (2007) The Application of Advanced Knowledge Technologies for Emergency Response, 4th International Information Systems for Crisis Response and Management (ISCRAM 07), Delft, The Netherlands

Publications | Download PDF Publications | Visit External Site for Details

Uren, V., Buckingham Shum, S., Bachler, M. and Li, G. (2006) Sensemaking Tools for Understanding Research Literatures: Design, Implementation and User Evaluation, International Journal of Human Computer Studies, 64, 5, pp. 420-445

Publications | Download PDF Publications | Visit External Site for Details

Buckingham Shum, S., Slack, R., Daw, M., Juby, B., Rowley, A., Bachler, M., Mancini, C., Michaelides, D., Procter, R., Roure, D., Chown, T. and Hewitt, T. (2006) Memetic: An Infrastructure for Meeting Memory, Proc. 7th International Conference on the Design of Cooperative Systems, Carry-le-Rouet, France, 9-12 May

Publications | Download PDF Publications | Visit External Site for Details

Berardi, A., Buckingham Shum, S., Bachler, M., Bernard, C., Mistry, J., Reynolds, M., Ulrich, W. and Ganapathy, S. (2006) The ECOSENSUS Project: Co-Evolving Tools, Practices and Open Content for Participatory Natural Resource Management, 2nd International Conference on e-Social Science, Manchester (June 2006)

Publications | Download PDF Publications | Visit External Site for Details

Buckingham Shum, S., Daw, M., Slack, R., Juby, B., Rowley, A., Bachler, M., Mancini, C., Michaelides, D., Procter, R., Roure, D., Chown, T. and Hewitt, T. (2006) Memetic: From Meeting Memory to Virtual Ethnography & Distributed Video Analysis, 2nd International Conference on e-Social Science, Manchester (June 2006)

Publications | Visit External Site for Details

Michaelides, D., Buckingham Shum, S., Juby, B., Mancini, C., Slack, R., Bachler, M., Procter, R., Daw, M., Rowley, A., Chown, T., Roure, D. and Hewitt, T. (2006) Memetic: Semantic Meeting Memory, 1st International Workshop on Semantic Technologies in Collaborative Applications, 15th IEEE International Workshops on Enabling Technologies: Infrastructures for Collaborative Enterprises (WETICE-2006), Manchester

Publications | Download PDF Publications | Visit External Site for Details

Page, K., Michaelides, D., Buckingham Shum, S., Chen-Burger, Y., Dalton, J., Roure, D., Eisenstadt, M., Potter, S., Shadbolt, N., Tate, A., Bachler, M. and Komzak, J. (2005) Collaboration in the Semantic Grid: a Basis for e Learning, Applied Artificial Intelligence, 19, 9-10, pp. 881-904, Taylor and Francis

Publications | Download PDF

Bachler, M., Buckingham Shum, S., Burger, J., Dalton, J., Roure, D., Eisenstadt, M., Komzak, J., Michaelides, D., Page, K., Potter, S., Shadbolt, N. and Tate, A. (2004) Collaboration in the Semantic Grid: A Basis for e Learning, Workshop: Semantic Grid Applications at GGF11, Honolulu, Hawaii, USA Proceedings of GGF11 Semantic Grid Applications Workshop, eds. D Michaelides L Moreau

Bachler, M., Buckingham Shum, S., Burger, Y., Dalton, J., Roure, D., Eisenstadt, M., Frey, J., Komzak, J., Michaelides, D., Page, K. and Potter, S. (2004) Chain ReAKTing: Collaborative Advanced Knowledge Technologies in the Comb e Chem Grid, Workshop: E Science All Hands Meeting, Nottingham, UK

Bachler, M., Buckingham Shum, S., Roure, D., Michaelides, D. and Page, K. (2003) Ontological Mediation of Meeting Structure: Argumentation, Annotation, and Navigation, 1st International Workshop on Hypermedia and the Semantic Web, Nottingham, UK

 
 
 

Social Software is...


Social Software
Social Software can be thought of as "software which extends, or derives added value from, human social behaviour - message boards, musical taste-sharing, photo-sharing, instant messaging, mailing lists, social networking."

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.