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Tech Report kmi-04-24 Abstract


Urban space as a large-scale group playground
Techreport ID: kmi-04-24
Date: 2004
Author(s): Yanna Vogiazou and Bas Raijmakers
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In this paper, I describe CitiTag, a research project aiming to explore the potential of spontaneous social behaviour and playful group interaction in public spaces through the use of mobile technologies. I discuss briefly the idea and motivating themes, the design of CitiTag, a wireless location based multiplayer game and findings from two user studies.

Publication(s):

Appeared in: The Workshop: 'UbiComp in the Urban Frontier' at the UbiComp 2004 Conference, September 7-10, Nottingham, England
 
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Knowledge Management is...


Knowledge Management
Creating learning organisations hinges on managing knowledge at many levels. Knowledge can be provided by individuals or it can be created as a collective effort of a group working together towards a common goal, it can be situated as "war stories" or it can be generalised as guidelines, it can be described informally as comments in a natural language, pictures and technical drawings or it can be formalised as mathematical formulae and rules, it can be expressed explicitly or it can be tacit, embedded in the work product. The recipient of knowledge - the learner - can be an individual or a work group, professionals, university students, schoolchildren or informal communities of interest.
Our aim is to capture, analyse and organise knowledge, regardless of its origin and form and make it available to the learner when needed presented with the necessary context and in a form supporting the learning processes.