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Tech Report kmi-95-03 Abstract


Recording the design decisions of knowledge engineers to facilitate re-use of design models
Techreport ID: kmi-95-03
Date: 1995
Author(s): Arthur Stutt and Enrico Motta
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In this paper we focus on the process of constructing reusable knowledge level models by augmenting an explicit process model of KBS design with a means of recording the argumentation about design decisions. Our method includes a set of design principles and an expressive design language for representing design components (such as tasks and roles) with an extension for decision descriptions. We present a concrete example of the application of our design methodology which illustrates how our design language can be used to produce a communicable and re-usable design model.

Publication(s):

Accepted for publication at the ninth Knowledge Acquisition for Knowledge-Based Systems Workshop, Banff Canada, February 26-March 3, 1995.
 
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Knowledge Management is...


Knowledge Management
Creating learning organisations hinges on managing knowledge at many levels. Knowledge can be provided by individuals or it can be created as a collective effort of a group working together towards a common goal, it can be situated as "war stories" or it can be generalised as guidelines, it can be described informally as comments in a natural language, pictures and technical drawings or it can be formalised as mathematical formulae and rules, it can be expressed explicitly or it can be tacit, embedded in the work product. The recipient of knowledge - the learner - can be an individual or a work group, professionals, university students, schoolchildren or informal communities of interest.
Our aim is to capture, analyse and organise knowledge, regardless of its origin and form and make it available to the learner when needed presented with the necessary context and in a form supporting the learning processes.