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Tech Report kmi-02-02 Abstract


Presence Based Massively Multiplayer Games Exploration of a new concept
Techreport ID: kmi-02-02
Date: 2002
Author(s): Yanna Vogiazou
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The advances of new technologies and the convergence of different communication media are constantly changing not only our means and modes of communication with other people, but the notion of connectivity itself. Rather that being online or offline, we can be ‘connected’ in many different ways and without directly interacting with technology itself. ‘Presence’ awareness, facilitated by Instant Messaging applications, mobile phones, wireless handheld devices, location tracking and so on, makes someone reachable almost at any time. This research aims to explore the notion of presence on a massive scale in the online and wireless world. In order to set the stage this study draws upon a variety of areas: Instant Messaging, social psychology, massively multiplayer games, game design, wireless communication and location based games. We propose further experimentation with the design of multiplayer games for large numbers of participants; starting from a few tens in order to expand to hundreds or even thousands of people. This report puts the research aims in perspective and illustrates how experimentation with a massively multiplayer game will provide the necessary design insight for presence-based play.
 
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Narrative Hypermedia is...


Narrative Hypermedia
Narrative is concerned fundamentally with coherence, for instance, whether that be a fiction, an historical account or an argument, none of which 'make sense' unless they are put together in a coherent manner.

Hypermedia is the combination of hypertext for linking and structuring multimedia information.

Narrative Hypermedia is therefore concerned with how all of the above narrative forms, plus the many other diverse forms of discourse possible on the Web, can be effectively designed to communicate coherent conceptual structures, drawing inspiration from theories in narratology, semiotics, psycholinguistics and film.