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Tech Report kmi-04-25 Abstract


From Buddyspace to CitiTag: Large-scale Symbolic Presence for Community Building and Spontaneous Play
Techreport ID: kmi-04-25
Date: 2004
Author(s): Yanna Vogiazou, Marc Eisenstadt, Martin Dzbor and Jiri Komzak
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In this paper we discuss the conceptual framework and principles that guide our work in the design of large-scale informal environments for collaborative work, learning and play, aiming to foster social bonds and to provide an exciting testbed for emergent social behaviours. We present three different applications we have developed: Buddyspace, an Instant Messaging environment for community building, BumperCars, an online presence-based multiplayer game and CitiTag, an experimental wireless mixed reality game.

Publication(s):

Accepted for: Proceedings of the ACM Symposium on Applied Computing, Santa Fe, New Mexico, March 13 -17, 2005
 
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Narrative Hypermedia is...


Narrative Hypermedia
Narrative is concerned fundamentally with coherence, for instance, whether that be a fiction, an historical account or an argument, none of which 'make sense' unless they are put together in a coherent manner.

Hypermedia is the combination of hypertext for linking and structuring multimedia information.

Narrative Hypermedia is therefore concerned with how all of the above narrative forms, plus the many other diverse forms of discourse possible on the Web, can be effectively designed to communicate coherent conceptual structures, drawing inspiration from theories in narratology, semiotics, psycholinguistics and film.