Tech Reports
Tech Report kmi-03-14 Abstract
Buddyspace: Large-Scale Presence for Communities at Work and Play
Techreport ID: kmi-03-14
Date: 2003
Author(s): Yanna Vogiazou, Martin Dzbor, Jiri Komzak and Marc Eisenstadt
Presence awareness' of peer-group members can enhance the emotional well-being of isolated learners and create a sense of community, fostering group communication and interaction. This paper presents our research framework in the design of presence-based applications for collaborative, learning and social environments and investigates the design of innovative playful and group learning activities for large numbers of people, based primarily on their mere presence. To promote the deployment of next-generation presence-based tools in distance-learning and social environments, we have implemented and deployed an open-source 'presence environment' called BuddySpace, which integrates Instant Messaging, geo-location services, peripheral presence awareness and presence-enabled multiplayer games.
Publication(s):
Appeared in: The Workshop 'The Role of Online Community Spaces in Shaping Virtual Community Interactions', in the International Conference on Communities and Technologies 2003, September 19-21 2003, Amsterdam, The Netherlands
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
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Our work involves the development of short life-cycle working prototypes of innovative technologies or concepts that we believe will influence the future of open learning within a 3-5 year timescale. Each new media concept is built into a working prototype of how the innovation may change a target community. The working prototypes are all available (in some form) from this website.
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