Tech Reports
Tech Report KMI-06-01 Abstract
Exploiting Semantic Association To Answer Vague Queries
Techreport ID: KMI-06-01
Date: 2006
Author(s): Jianhan Zhu, Marc Eisenstadt, Dawei Song, Chris Denham
Although today's web search engines are very powerful, they still fail to provide intuitively relevant results for many types of queries, especially ones that are vaguely-formed in the user's own mind. We argue that associations between terms in a search query can reveal the underlying information needs in the users' mind and should be taken into account in search. We propose a multi-faceted approach to detect and exploit such associations. The CORDER method measures the association strength between query terms, and queries consisting of terms having low association strength with each other are seen as 'vague queries'. For a vague query, we use WordNet to find related terms of the query terms to compose extended queries, relying especially on the role of least common subsumers (LCS). We use relation strength between terms calculated by the CORDER method to refine these extended queries. Finally, we use the Hyperspace Analogue to Language (HAL) model and information flow (IF) method to expand these refined queries. Our initial experimental results on a corpus of 500 books from Amazon shows that our approach can find the right books for users given authentic vague queries, even in those cases where Google and Amazon's own book search fail.
Publication(s):
To appear in Proc. of The Fourth International Conference on Active Media Technology (AMT 2006), June 2006, Brisbane, Australia.
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
Social Software is...

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.
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