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Tech Report kmi-96-09 Abstract


Robust Parameter Learning in Bayesian Networks with Missing Data
Techreport ID: kmi-96-09
Date: 1996
Author(s): Marco Ramoni and Paola Sebastiani
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Bayesian belief Networks (BBNs) are a powerful formalism for knowledge representation and reasoning under uncertainty. During the past few years, Artificial Intelligence met Statistics in the quest to develop effective methods to learn BBNs directly from real-world databases. Unfortunately, real-world databases include missing and/or unreported data whose presence challenges traditional learning techniques, from both the theoretical and computational point of view. This paper outlines a new method to learn the probabilities defining a BBNs from incomplete databases. The basic assumption of this method is that the BBN generated by the learning process should enable the problem solver to reason and make decisions on the basis of the currently available information. This assumption requires the learning method to return results whose precision is a monotonic increasing function of the available information. The intuition behind our method is close to the robust sensitivity analysis interpretation of probability: the method computes the convex set of possible distributions defined by the available information and proceeds by refining this set as more information becomes available. Finally, experimental results will be presented comparing this approach to a popular Monte Carlo method. 1. Knowledge Media Institute, The Open University. 2. Department of Actuarial Science and Statistics, City University.
 
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Social Software is...


Social Software
Social Software can be thought of as "software which extends, or derives added value from, human social behaviour - message boards, musical taste-sharing, photo-sharing, instant messaging, mailing lists, social networking."

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.