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Tech Report kmi-97-06 Abstract


Learning Bayesian Networks from Incomplete Databases
Techreport ID: kmi-97-06
Date: 1997
Author(s): Marco Ramoni and Paola Sebastiani
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Bayesian approaches to learn the graphical structure of Bayesian Belief Networks (BBNs) from databases share the assumption that the database is complete, that is, no entry is reported as unknown. Attempts to relax this assumption often involve the use of expensive iterative methods to discriminate among different structures. This paper introduces a deterministic method to learn the graphical structure of a BBN from a possibly incomplete database. Experimental evaluations show a significant robustness of this method and a remarkable independence of its execution time from the number of missing data. 1. Knowledge Media Institute, The Open University. 2. Department of Actuarial Science and Statistics, City University.
 
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Social Software is...


Social Software
Social Software can be thought of as "software which extends, or derives added value from, human social behaviour - message boards, musical taste-sharing, photo-sharing, instant messaging, mailing lists, social networking."

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.