The SLOODLE Virtual World Learning Environment
This event took place on Monday 30 November 2009 at 14:30
Dr. Daniel Livingstone University of West Scotland
In this presentation, Daniel Livingstone will outline the open-source SLOODLE project. SLOODLE integrates two very distinct learning environments – Second Life and Moodle. SLOODLE hopes to build on the distinct strengths of both while also supporting a range of teaching and learning activities in the visually and socially rich 3D environment through back-end integration with the Moodle VLE. As Moodle provides a range of tools which tutors can adopt and adapt to suit their own classes, so too does SLOODLE – a range which is continually under development based on feedback from the SLOODLE community itself. The presentation will include an overview of the concepts driving SLOODLE, the history of the project and current and recent developments, including examples of how SLOODLE has been used to support tutors and learners around the world. Daniel will conclude with a brief review of open research questions and directions relating to virtual world learning environments.
There will also be an opportunity to discuss current virtual worlds activity and ideas for further use of virtual worlds at the OU with colleagues, including Anna Peachey, Greg Withnail and Kevin Mayles from the LIO Virtual Worlds project.
Tea and coffee will be provided. Please email learning-innovation@open.ac.uk if you are attending so we can cater for you.
This event took place on Monday 30 November 2009 at 14:30
In this presentation, Daniel Livingstone will outline the open-source SLOODLE project. SLOODLE integrates two very distinct learning environments – Second Life and Moodle. SLOODLE hopes to build on the distinct strengths of both while also supporting a range of teaching and learning activities in the visually and socially rich 3D environment through back-end integration with the Moodle VLE. As Moodle provides a range of tools which tutors can adopt and adapt to suit their own classes, so too does SLOODLE – a range which is continually under development based on feedback from the SLOODLE community itself. The presentation will include an overview of the concepts driving SLOODLE, the history of the project and current and recent developments, including examples of how SLOODLE has been used to support tutors and learners around the world. Daniel will conclude with a brief review of open research questions and directions relating to virtual world learning environments.
There will also be an opportunity to discuss current virtual worlds activity and ideas for further use of virtual worlds at the OU with colleagues, including Anna Peachey, Greg Withnail and Kevin Mayles from the LIO Virtual Worlds project.
Tea and coffee will be provided. Please email learning-innovation@open.ac.uk if you are attending so we can cater for you.
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New Media Systems is...
Our New Media Systems research theme aims to show how new media devices, standards, architectures and concepts can change the nature of learning.
Our work involves the development of short life-cycle working prototypes of innovative technologies or concepts that we believe will influence the future of open learning within a 3-5 year timescale. Each new media concept is built into a working prototype of how the innovation may change a target community. The working prototypes are all available (in some form) from this website.
Our prototypes themselves are not designed solely for traditional Open Learning, but include a remit to show how that innovation can and will change learning at all levels and in all forms; in education, at work and play.
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