The Clockwork Project
This event took place on Tuesday 07 June 2005 at 12:30
Dr Zdenek Zdrahal KMi, The Open University
In the talk, the results of the CEC supported project ?Creating Learning Organisations with Contextualised Knowledge-rich Work Artefacts? (Clockwork, 2001-2003) will be presented. The main objectives addressed in the project were:
? Supporting teams in sharing knowledge enriched simulation models of dynamic systems,
? Supporting reuse of simulation and modelling knowledge across the organisation.
The problems of creating and sharing design knowledge in engineering will be discussed. The Clockwork methodology is supported by a web-based toolkit that allows designers to formally and informally annotate and later retrieve engineering models. Examples of Clockwork applications and the development after the end of the project will be also presented.
This event took place on Tuesday 07 June 2005 at 12:30
In the talk, the results of the CEC supported project ?Creating Learning Organisations with Contextualised Knowledge-rich Work Artefacts? (Clockwork, 2001-2003) will be presented. The main objectives addressed in the project were:
? Supporting teams in sharing knowledge enriched simulation models of dynamic systems,
? Supporting reuse of simulation and modelling knowledge across the organisation.
The problems of creating and sharing design knowledge in engineering will be discussed. The Clockwork methodology is supported by a web-based toolkit that allows designers to formally and informally annotate and later retrieve engineering models. Examples of Clockwork applications and the development after the end of the project will be also presented.
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New Media Systems is...
Our New Media Systems research theme aims to show how new media devices, standards, architectures and concepts can change the nature of learning.
Our work involves the development of short life-cycle working prototypes of innovative technologies or concepts that we believe will influence the future of open learning within a 3-5 year timescale. Each new media concept is built into a working prototype of how the innovation may change a target community. The working prototypes are all available (in some form) from this website.
Our prototypes themselves are not designed solely for traditional Open Learning, but include a remit to show how that innovation can and will change learning at all levels and in all forms; in education, at work and play.
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