An ontology-based system to represent and support students' navigation of philosophical resources
This event took place on Wednesday 22 November 2006 at 11:30
Michele Pasin KMi, The Open University
Philosophy is one of the fields of study where abstract entities (such as "self", "mind" or "good") constitute the core of what is treated. Although some work exists that tries to model mental content (e.g. "ideas") using formal semantics, modeling abstract notions is a particularly difficult task. In this talk, we describe our approach to modelling some basic abstract entities in philosophy within an e-learning scenario. Here we have taken the perspective of a teacher trying to organize his/her learning material about philosophy, with respect to its content, in order to facilitate students' understanding of the subject. Given this context, we introduce an ontology based system to support the annotation of philosophical material, and the navigation of the same, according to content-relevant narrative pathways. We show how such formalization can be related to other existing ontologies, and how different levels of abstraction can be used to provide crossways and to construct curricula, which extend normal textbooks capabilities.
This event took place on Wednesday 22 November 2006 at 11:30
Philosophy is one of the fields of study where abstract entities (such as "self", "mind" or "good") constitute the core of what is treated. Although some work exists that tries to model mental content (e.g. "ideas") using formal semantics, modeling abstract notions is a particularly difficult task. In this talk, we describe our approach to modelling some basic abstract entities in philosophy within an e-learning scenario. Here we have taken the perspective of a teacher trying to organize his/her learning material about philosophy, with respect to its content, in order to facilitate students' understanding of the subject. Given this context, we introduce an ontology based system to support the annotation of philosophical material, and the navigation of the same, according to content-relevant narrative pathways. We show how such formalization can be related to other existing ontologies, and how different levels of abstraction can be used to provide crossways and to construct curricula, which extend normal textbooks capabilities.
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
New Media Systems is...
Our New Media Systems research theme aims to show how new media devices, standards, architectures and concepts can change the nature of learning.
Our work involves the development of short life-cycle working prototypes of innovative technologies or concepts that we believe will influence the future of open learning within a 3-5 year timescale. Each new media concept is built into a working prototype of how the innovation may change a target community. The working prototypes are all available (in some form) from this website.
Our prototypes themselves are not designed solely for traditional Open Learning, but include a remit to show how that innovation can and will change learning at all levels and in all forms; in education, at work and play.
Check out these Hot New Media Systems Projects:
List all New Media Systems Projects
Check out these Hot New Media Systems Technologies:
List all New Media Systems Technologies
List all New Media Systems Projects
Check out these Hot New Media Systems Technologies:
List all New Media Systems Technologies



