ALOE
This event took place on Wednesday 28 November 2007 at 11:30
Mr Martin Memmel German Research Center for AI
In this presentation the requirements of a framework for sharing digital resources and metadata to meet the needs of open, flexible e-learning solutions will be discussed.
The changing nature of the Web and its users as observed in recent years clearly establishes the need for new approaches and technologies to fully exploit the potential for working with existing digital resources.
Formal metadata about the resources can be combined with information created in lightweight and user-centric approaches in order to significantly enhance resource descriptions and enable more efficient access to existing knowledge. The ALOE system, currently in development at DFKI, is one such solution and will be presented as a realization of an appropriate framework.
Due to ongoing refurbishment of our webcasting equipment this event will not be webcast or recorded.
This event took place on Wednesday 28 November 2007 at 11:30
In this presentation the requirements of a framework for sharing digital resources and metadata to meet the needs of open, flexible e-learning solutions will be discussed.
The changing nature of the Web and its users as observed in recent years clearly establishes the need for new approaches and technologies to fully exploit the potential for working with existing digital resources.
Formal metadata about the resources can be combined with information created in lightweight and user-centric approaches in order to significantly enhance resource descriptions and enable more efficient access to existing knowledge. The ALOE system, currently in development at DFKI, is one such solution and will be presented as a realization of an appropriate framework.
Due to ongoing refurbishment of our webcasting equipment this event will not be webcast or recorded.
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
Social Software is...

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.
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