Experiences in Deploying Public Metadata Analysis Tools
This event took place on Friday 15 May 2009 at 11:30
Dr. David Nichols University of Waikato, New Zealand
Current institutional repository software provides few tools to help metadata librarians understand and analyse their collections. In this talk I will discuss two metadata analysis tools: the MAT tool from the New Zealand Digital Library Project at Waikato and the KRIS tool from the National Library of New Zealand. MAT is a public on-demand analyser that uses heuristics and visualisations to aid in metadata assessment. KRIS is part of a national discovery service for research held in institutional repositories and is based around agreed metadata guidelines. Experiences in building and deploying these tools provide a checklist of requirements for future metadata tool provision.
This event took place on Friday 15 May 2009 at 11:30
Dr. David Nichols University of Waikato, New Zealand
Current institutional repository software provides few tools to help metadata librarians understand and analyse their collections. In this talk I will discuss two metadata analysis tools: the MAT tool from the New Zealand Digital Library Project at Waikato and the KRIS tool from the National Library of New Zealand. MAT is a public on-demand analyser that uses heuristics and visualisations to aid in metadata assessment. KRIS is part of a national discovery service for research held in institutional repositories and is based around agreed metadata guidelines. Experiences in building and deploying these tools provide a checklist of requirements for future metadata tool provision.
Future Internet
KnowledgeManagementMultimedia &
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Social Software is...

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.
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