KMi Seminars
First AKT Workshop on Semantic Web Services
This event took place on Wednesday 08 December 2004 at 09:15

 
Liliana Cabral KMi, The Open University

This is a one-day workshop for discussing Semantic Web Services (SWS) in the context of Advanced Knowledge Technologies (AKT). We intend to support the interaction of research in different communities.

Semantic Web Services combine Web Service technologies with Semantic Web technologies. The augmentation of Web services with formal descriptions of their capabilities will facilitate their automatic location, mediation, composition and execution.

The objective of this workshop is to discuss the common research issues regarding the modelling of knowledge for describing services in the Semantic Web. As the workshop is informal it welcomes shorter versions of papers that have been published elsewhere.

The highlight of the workshop will be a panel of invited speakers for the theme: "Which Semantic Web Service standards?". There will be four panelists who will present their position on OWL-S, WSMO, IRS-III and SWSI. The panel will be conducted in such a way as to encourage discussion with the audience.

Terry Payne, Michael Stollberg, John Domingue and Steve Battle have already confirmed their participation in the panel session.

Contact Details
For further information about the workshop please visit the First AKT Workshop on Semantic Web Services web site.

Programme of events
Please refer to the workshop's web site for the latest programme details. It is planned to have the live webcast available all day, though breaking for lunch, and replays made available (within one week) of the following specific sessions:

 
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Social Software is...


Social Software
Social Software can be thought of as "software which extends, or derives added value from, human social behaviour - message boards, musical taste-sharing, photo-sharing, instant messaging, mailing lists, social networking."

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.