AM in FM - The Animation Mentor community p2p learning using FlashMeeting
This event took place on Tuesday 23 May 2006 at 12:30
Linda J. Castaneda University of Murcia
Understanding the pedagogy of peer learning is one of the most important knowledge frontiers in research on educational technologies and indeed in education generally. The FlashMeeting research project on innovative online events has provided a wealth of naturalistic data on groups working together.
In this talk I will present the initial results of an evaluation of one specific p2p learning community: 80-100 students who are studying independently in the US based Animation Mentor programme. The study explores the nature of their interchange, their work, their social relationships and their sense of community in this innovative environment.
This event took place on Tuesday 23 May 2006 at 12:30
Linda J. Castaneda University of Murcia
Understanding the pedagogy of peer learning is one of the most important knowledge frontiers in research on educational technologies and indeed in education generally. The FlashMeeting research project on innovative online events has provided a wealth of naturalistic data on groups working together.
In this talk I will present the initial results of an evaluation of one specific p2p learning community: 80-100 students who are studying independently in the US based Animation Mentor programme. The study explores the nature of their interchange, their work, their social relationships and their sense of community in this innovative environment.
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
Social Software is...

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.
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