What are Spatial Objects?
This event took place on Wednesday 04 October 2006 at 11:30
Vlad Tanasescu KMi, The Open University
Does 80% of all data have a spatial component? What is spatiality anyway? Real geographic modelling is often not as sweet (DOLCE) as it should be. Mashups are taking over the world; why do we love them so much? And why are they so boring? We try to answer these questions by formulating what a spatial object is relatively to a given context. Further interrogations include: affordances, why do we need them? is multi-representation useful and sound? who will win the semantic web challenge? By integrating this model with Semantic Web Services, supported by IRS-III as an execution platform, and OCML ontologies as a knowledge model, we try to answer those and believe that the availability and usefulness of spatially related data can be radically improved.
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This event took place on Wednesday 04 October 2006 at 11:30
Does 80% of all data have a spatial component? What is spatiality anyway? Real geographic modelling is often not as sweet (DOLCE) as it should be. Mashups are taking over the world; why do we love them so much? And why are they so boring? We try to answer these questions by formulating what a spatial object is relatively to a given context. Further interrogations include: affordances, why do we need them? is multi-representation useful and sound? who will win the semantic web challenge? By integrating this model with Semantic Web Services, supported by IRS-III as an execution platform, and OCML ontologies as a knowledge model, we try to answer those and believe that the availability and usefulness of spatially related data can be radically improved.
Download PowerPoint presentation (15Mb ZIP file)
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
Social Software is...

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.
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