Semantic Wikipedia
This event took place on Monday 23 October 2006 at 11:30
Denny Vrandecic Institute AIFB of the Universität Karlsruhe
Within only a few years, the free encyclopedia Wikipedia has become one of the most important online knowledge sources. The project "Semantic MediaWiki" engages in the conception and development of semantic extensions of MediaWiki – the software underlying Wikipedia. The goal is to enable simple, machine-based processing of Wiki-content by allowing users to provide suitable semantic annotations. However, the special Wiki environment and the multitude of envisaged applications impose a number of additional requirements. The talk presents how the Semantic MediaWiki works, how it can be used, and how the information can be reused in further semantically enabled applications. It shows the benefits of a Semantic Wikipedia, both for the users and the authors.
Download presentation slides
This event took place on Monday 23 October 2006 at 11:30
Within only a few years, the free encyclopedia Wikipedia has become one of the most important online knowledge sources. The project "Semantic MediaWiki" engages in the conception and development of semantic extensions of MediaWiki – the software underlying Wikipedia. The goal is to enable simple, machine-based processing of Wiki-content by allowing users to provide suitable semantic annotations. However, the special Wiki environment and the multitude of envisaged applications impose a number of additional requirements. The talk presents how the Semantic MediaWiki works, how it can be used, and how the information can be reused in further semantically enabled applications. It shows the benefits of a Semantic Wikipedia, both for the users and the authors.
Download presentation slides
Future Internet
KnowledgeManagementMultimedia &
Information SystemsNarrative
HypermediaNew Media SystemsSemantic Web &
Knowledge ServicesSocial Software
Social Software is...

Interacting with other people not only forms the core of human social and psychological experience, but also lies at the centre of what makes the internet such a rich, powerful and exciting collection of knowledge media. We are especially interested in what happens when such interactions take place on a very large scale -- not only because we work regularly with tens of thousands of distance learners at the Open University, but also because it is evident that being part of a crowd in real life possesses a certain 'buzz' of its own, and poses a natural challenge. Different nuances emerge in different user contexts, so we choose to investigate the contexts of work, learning and play to better understand the trade-offs involved in designing effective large-scale social software for multiple purposes.
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