The topics associated to the KMi publications listed in this page were automatically generated using the CSO Classifier, a solution developed by the SKM3 team in KMi. This technology has also been adopted by Springer Nature and is used routinely by them to generate automatically the metadata for all Computer Science conference proceedings they publish.
Showing all 11 Publications linked to Yanna Vogiazou
Yanna Vogiazou
Research StudentYanna's PhD research was focused on the notion of 'presence' in the online and wireless connected world and investigated the potential of massive multiplayer games and playful multiuser interaction based purely on 'presence' information.
Keys: multiplayer games ,presence
Vogiazou, Y., Raijmakers, B., Reid, E. and Eisenstadt, M. (2007) Design for emergence: experiments with a mixed reality urban playground game, Personal and Ubiquitous Computing, 11, 1, pp. 45-58, Springer-Verlag
Vogiazou, Y. and Eisenstadt, M. (2005) Play based on Presence Awareness: facilitating Emergent Social Behaviours Online, International Journal of Interactive Technology and Smart Education (special issue on Social Learning Through Gaming), 2, 2, pp. 113 126, Troubador Publishing Ltd.
Vogiazou, Y., Eisenstadt, M., Dzbor, M. and Komzak, J. (2005) From Buddyspace to CitiTag: Large scale Symbolic Presence for Community Building and Spontaneous Play, ACM Symposium on Applied Computing, Proceedings of the ACM Symposium on Applied Computing, Santa Fe, New Mexico
Vogiazou, Y., Eisenstadt, M., Dzbor, M. and Komzak, J. (2005) From Buddyspace to CitiTag: Large-scale Symbolic Presence for Community Building and Spontaneous Play, Proceedings of the ACM Symposium on Applied Computing, Sante Fe, New Mexico, USA
Publications related to: augmented reality
Publications related to: collaborative work
Publications related to: computer networks
Publications related to: education
Publications related to: groupware
Publications related to: human engineering
Publications related to: learning
Publications related to: mixed reality
Publications related to: radio
Publications related to: wireless
Publications related to: wireless communications
Vogiazou, Y. and Eisenstadt, M. (2004) Play based on Presence Awareness: facilitating Emergent Social Behaviours Online, Workshop: Social Learning through Gaming at CHI2004, Vienna, Austria
Vogiazou, Y., Raijmakers, B., Clayton, B., Eisenstadt, M., Geelhoed, E., Linney, J., Quick, K., Reid, J. and Scott, P. (2004) 'You got tagged!': the city as a playground, KMi Technical report KMi TR 139
Quick, K. and Vogiazou, Y. (2004) CitiTag Multiplayer Infrastructure, KMi Technical report KMI TR 138
Vogiazou, Y., Dzbor, M., Komzak, J. and Eisenstadt, M. (2003) BuddySpace: Large Scale Presence for Communities at Work and Play, The Role of Online Community Spaces in Shaping Virtual Community Interactions (workshop) in the International Conference on Communities and Technologies 2003, Amsterdam, the Netherlands
Vogiazou, Y., Dzbor, M., Komzak, J. and Eisenstadt, M. (2003) BuddySpace: Large Scale Presence for Communities at Work at Play, Workshop: Inhabiting Virtual Places at E CSCW 03, Helsinki, Finland
Vogiazou, Y. and Eisenstadt, M. (2003) Presence Based Play: Towards a Design for Large Group Social Interaction, 1AD: The First International Conference on Appliance Design, Bristol, UK
Vogiazou, Y. and Eisenstadt, M. (2002) Presence Based Multiplayer Gaming, Computer Games and Digital Cultures Conference, Tampere, Finland Proceedings of the Computer Games and Digital Cultures Conference